Animate three different weighted balls individually as they fall, hit the ground, and settle.
Computer Animation III, Three Bouncing Balls, Autodesk Maya
Ball never goes back in to the shape of a sphere
Floats above ground level at the end
Looks too slow
Needs more squash and stretch
This project was to help teach me the fundamentals of basic animation. In order to properly accomplish a smooth, natural looking animation I needed to pay close attention to certain elements such as timing and spacing. I also had to consider the material that each ball was made out of and how it squashed and stretched, to make the animation appear natural. This was a good test of my skills, and a great learning exercise and I feel as though I was successful in creating a smooth natural looking animation.