Three Bouncing Balls

Animate three different weighted balls individually as they fall, hit the ground, and settle.

Computer Animation III, Three Bouncing Balls, Autodesk Maya

CLASS CRITIQUE:

Ball one:

Ball never goes back in to the shape of a sphere

Ball Two:

Floats above ground level at the end

Looks too slow

Ball 3:

Needs more squash and stretch

 

This project was to help teach me the fundamentals of basic animation. In order to properly accomplish a smooth, natural looking animation I needed to pay close attention to certain elements such as timing and spacing. I also had to consider the material that each ball was made out of and how it squashed and stretched, to make the animation appear natural. This was a good test of my skills, and a great learning exercise and I feel as though I was successful in creating a smooth natural looking animation.

Advertisements

About JamesWrobel

I'm a junior at Alfred State College majoring in Digital Media and Animation. I specialize in digital art and photography rather than drawing and painting. It's a work in progress and I'm working hard to achieve my dreams.
This entry was posted in Time-Based and tagged , . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s